4/6/2024 0 Comments Playspace mover oculus quest![]() ![]() Going forward, Everytime SteamVR updates it will undo everything so you will have to repeat these steps again. Thanks to Steam User gb for the link and my voice Kasumi for testing out Oculus tracking (My BFF has Oculus tracking and succeeded at Step 3 and didn't have to reinstall anything) If Step 3 failed, you will have to reinstall OpenVR-InputEmulator-v1.3 for my playspace peeps, and my Oculus tracking peeps, you might have to reinstall your stuff. If Step 3 succeeded, you should be good to go as normal If you just want to correct boundaries ie moving them away from the. It can only remember one playspace so if you move stuff around or move to another place you need to redo your room setup. Now when you Launch SteamVR it should show version 1.14.7 (1.14.15 is the one that broke it and as of 1.14.16 still broken) To move your play space, simply re-do the sensor setup and set the center where you want your new center to be. Uninstall all that stuff, install OVR Advanced Settings from Steam, and use the 'Space drag' feature. Rename the SteamVr folder in here to SteamVRSucks and Paste the SteamVR folder you copied (the downloaded one) ![]() If Steam VR updates, you can always go back to this one and redo the replacement steps when SteamVR gets updatedĬopy the SteamVR folder you just downloaded and navigate to C:\Program Files (x86)\Steam\steamapps\common and Paste, and overwriting existing files (if asked)Ĭopy the SteamVR folder you just downloaded and navigate to C:\Program Files (x86)\Steam\steamapps\common again. ![]() You can also watch the video below for an overview of setting up a boundary. If youre setting up a boundary for the first time, follow the instructions you see in your headset. This worked for me when replacing SteamVR 1.14.15 and again after it updated to 1.14.16 and still screwed up Playspace / Oculus FBTĭownload the Old version of SteamVR from Įxtract the Zip, and save the folder. Boundary is a built-in safety feature that lets you set up virtual walls that appear when you get too close to the edge of your play area. ![]()
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